UnlimitedHand Reference for Unity (Methods)

Name:

readAccel()

Description: Storing the value of the acceleration from UHGyroAccelData[] to UHAccel[].
Returns: float[3] UHAccel
Parameters: N/A
Example:
Related Methods: readUHJointAngles / updateAnglePR / updateAngleTempature / updateUH3DGyroAccel